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Powerful Auto routing in SOLIDWORKS PCB design technology

Powerful Auto routing in SOLIDWORKS PCB design technology

SOLIDWORKS PCB is focused on bringing the gap between ECAD-MCAD Collaboration and direct interactive with the SOLIDWORKS cad. SOLIDWORKS PCB gives the best in PCB design plan innovation, and capable to design today’s complex technology circuits design.

SOLIDWORKS PCB design Software – Powerful Auto Routing

The SOLIDWORKS PCB it is very easy to draw a streamline schematic circuit in an editing environment in PCB works, and easy to understand the designing workflow and simple to access the higher architecture structure either logical or physical component.

In this blog we took an example for electro-mechanical design process for a stepper motor circuit.

SOLIDWORKS PCB design Software Powerful Auto routing

Schematic diagram

After creating the schematic with the component library you can push ahead to the circuit board design by selecting the import changes in create PCB editor.

In SOLIDWORKS PCB there are several ways of routing. Interactive routing, differential pair routing, interactive multi routing, and auto routing, it makes easy to route every complex circuit routing as much as simple. And the router takes throughout the routing very clearly and efficiently and it gives the finishing smoothness of the layer without interconnecting each other.

SOLIDWORKS PCB design Software Powerful Auto routing

Accessing AutoRouter command

SOLIDWORKS PCB we are using a topological AutoRoute, this topological AutoRoute apply an alternate strategy for mapping the routing space. Instead of making frame of reference by using the workspace interactive information, in this considering the frame of reference then calculating the grid by making a division. Rather than using this method in the SOLIDWORK PCB we are using the topological AutoRoute in topological AutoRoute logical improvised, and it build a map in the space and creating a layer by taking the reference as a nearby positions of the obstacles. This logic will be done by triangulating the space between the neighboring obstacles. Then this triangulated map is used by the routing geometrical algorithms to “wave between the obstacle pairs, from the beginning of the source route point to the destination route point. And routing algorithms are not fixed it can be anyways vertical or horizontal, are any other simplest paths.

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